Icare3D – realtime global illumination

awesome techniques in this blog for realtiem rgaphics.. i will tackle them after the following:

integrating client and server, integrating bullet physics, integrating procedural textures, implementing other gameplay elements

by now after these many years.. i hope everyone knows that one day i will go through all these articles and make each one several pages.. lol these are just placeholders so i nkow the subject of each post.. the why and when

Icare3D Blog.


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