0055 – UDK Project (APEX Physics)

While we are still working on the large scale MMORPG using the Esenthel engine (and the Colussus MMO Framework by Blackhornet), there have been new developments in the integration of the Nvidia APEX physics tehnology and the Unreal Engine 3/UDK.


The APEX Physics technology allows extremly dense and detailed in game physics, which will add to gameplay as well as graphics. The APEX technology si simply something I cannot overlook, and would allow the development of a smaller project that has the potential to develop the fanbase needed for the longer term MMO project.

I will post more information as it develops.


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