While the core technology (known as Nevrax) was open source for some time, it did not have sufficient code to actually MAKE a real MMORPG. The actual child game (Saga of RYzom) has now become Open Source, although the engine technology is now many years old. Nevertheless, this announcement makes that choice the only viable one for an indie developer looking to make an MMORPG. Will ponder for a bit but still likely to move forward with an UE3 based project as a starter. possibility of doing both.. will see. will keep posted.